Photo realistic renders have been the latest goal of mine. Sketches don't always convey the design when the product is very subtle. Materials and texture are something else that don't translate well when its not executed properly in a sketch. In order to communicate faster and efficiently, I have been focusing on learning new techniques in Keyshot7. Just upgraded a couple of weeks ago and I could already see some noticeable differences with with 7 compared to 6.
To start off the year, I decided to produce as much as possible in order to keep my skills sharp. I forced myself to come up with an interesting form study so that I could build my personal library of objects to use as props in future interior renders. I was able to use some of the forms that I created when I was making a scene for the Revolve Cabinet. Hope to keep up the pace in February.